What is STELLAR?


Click here for a list of some of the Coding Apps used in STELLAR classes.
 Kidlo is a paid app, but you can do a 14 day free trial (just don't forget to cancel if you don't want to pay after the 14 days). Box Island offers a free 'Hour of Code' section for kids. (link below) is another fantastic option for coding practice. Under the Learn section, there are several free Hour of Code games that do not require a login. is great for grades 3-5 (students in Grade 2 will find it challenging but can do the games with assistance). 

Click here for a link to This site can be used without any login.


    The STELLAR teachers are Ms. Lohr, Mrs. Messina, and Ms. Jorde.

    In STELLAR, students work with various technologies while engaging in enriching activities that build upon the content they are learning in their classrooms. Students participate in group STEM projects that encourage collaboration and creative problem solving. They are also exposed to literature of all genres, and participate in research projects using various resources. 

    Destiny is a valuable resource that is used in STELLAR and which can be accessed from home. Clicking on the 'home' tab will list educational websites and resources, as well as access to the Clever login (scroll down to 'websites'). Clicking on the 'catalog' tab will let you search for books in the Wilson library. 

    Below are some of the exciting robots we use in our STELLAR classes!

    Dash and Dot

    Dash and Dot, provided to Wilson
    by the RVC Education Foundation,
    connect with the Blockly app,
    where students learn basic coding
    skills while watching the robots
    perform many actions!


     Cubelets, provided to Wilson
    by the RVC Teacher Center, are
    magnetic robot blocks that introduce
    various robotic concepts. Students use
    logical thinking to determine the 
    functions of each Cubelet and to 
    create robots that respond to 
    various stimuli.

    3D printer
    Our 3D printer provides students
    with the opportunity to see tangible
    results of their ideas and visions.

    Students program the Scribbler robots
    to design and draw patterns on paper.

    LEGO Robotics allow students to design and build robots.
    They can follow steps or come up with their own original

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